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AI Insights · Timothy · December 2022

Top 5 Card Battler Apps on Android in Greece Q4 2022

Explore the performance of the top 5 card battler apps on Android in Greece during Q4 2022, including trends in downloads, revenue, and active users.

Top 5 Card Battler Apps on Android in Greece Q4 2022

During the fourth quarter of 2022, the top 5 card battler apps on the Android platform in Greece showcased varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at each app’s metrics based on data from Sensor Tower.

MARVEL SNAP, published by Nuverse, saw significant fluctuations in its weekly downloads and active users. Downloads peaked at around 20.4K in the week of October 24 but gradually declined to 2.1K by the end of December. Active users showed a gradual increase from 7.7K in mid-October to 14.3K by the end of December. Revenue exhibited an upward trend, reaching approximately $6.2K in the week of December 5 and peaking at around $6.8K in the week of December 19.

Hearthstone, by Blizzard Entertainment, maintained a stable number of weekly downloads, fluctuating around 100-160. Active users remained steady, hovering between 1.5K and 1.7K throughout the quarter. The app’s revenue showed a notable spike, culminating at around $5.6K in the week of December 5, before tapering off to approximately $2.1K by the end of December.

Mighty Party, from PANORAMIK GAMES LTD, presented a varied performance. Weekly downloads surged to 4.4K in the week of November 7 but later dropped to around 738 by the end of December. Active users peaked at 13.3K in early November but then decreased to approximately 5.8K by the end of the quarter. Revenue showed a consistent rise, peaking at about $3.9K in the week of December 19 and ending the quarter at $3.9K.

Yu-Gi-Oh! Duel Links, published by KONAMI, experienced stable weekly downloads, ranging between 200-300 throughout the quarter. Active users showed a slight decline from 761 in early October to 540 by the end of December. Revenue, however, saw fluctuations, peaking at approximately $3.2K in the week of October 3, but later stabilizing around $1.7K by the end of December.

WWE SuperCard - Battle Cards, by 2K, Inc., had a relatively stable number of weekly downloads, mostly fluctuating around 140-220. Active users also remained consistent, hovering around 400-450 throughout the quarter. The app’s revenue saw a gradual increase, peaking at about $335 in the final week of December.

These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower’s website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2022